Difference between revisions of "Quake Soundtrack"

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#game data
#game data
#"Persia Inversion" or "Quake Theme"
#"Persia Inversion" or "Quake Theme"
#"The Life Beneath It All" or "Intermission"
#"Aftermath", "The Life Beneath It All" or "Intermission"
#"Conscience" or "Start/Whispers"
#"The Hall of Souls", "Conscience" or "Start/Whispers"
#"Freezing Vertigo" or "Grisly Grotto"
#"It is Raped", "Freezing Vertigo" or "Grisly Grotto"
#"The Journey" or "Slipgate Complex"
#"Parallel Dimensions", "The Journey" or "Slipgate Complex"
#"The Hammer" or "Underearth"
#"Life", "The Hammer" or "Underearth"
#"Ice" or "Castle of the Damned"
#"Damnation", "Ice" or "Castle of the Damned"
#"Peace?" or "Necropolis"
#"Focus", "Peace?" or "Necropolis"
#"Violence Inside" or "Ziggurat Vertigo"
#"Falling", "Violence Inside" or "Ziggurat Vertigo"
#"Death" or "Gloom Keep"
#"The Reaction", "Death" or "Gloom Keep"

Revision as of 12:05, 18 September 2010

1996 - Quake Soundtrack
Nailgun ammo.

Quake is a video game by id Software released on June 22, 1996, which features music composed by Trent Reznor. The PC version of the game included 10 audio tracks from the game as standard CD-Audio files, so the game disc could be played in a CD player with the first track reserved for game data (which can not be read by a CD player), and 10 additional tracks of music.

It is notable that this soundtrack contains ambient music composed by Trent Reznor, who went on to explore this further on releases like Ghosts I-IV and The Social Network Soundtrack.

Some versions of the game include shortened edits of the music tracks.

A particular weapon in gameplay is the "nailgun" which can be reloaded by collecting ammo boxes decorated with the NIN logo.

Track Listing

  1. game data
  2. "Quake soundtrack - Track 1" - 5:05
  3. "Quake soundtrack - Track 2" - 2:23
  4. "Quake soundtrack - Track 3" - 8:18
  5. "Quake soundtrack - Track 4" - 6:02
  6. "Quake soundtrack - Track 5" - 7:20
  7. "Quake soundtrack - Track 6" - 8:35
  8. "Quake soundtrack - Track 7" - 5:33
  9. "Quake soundtrack - Track 8" - 6:26
  10. "Quake soundtrack - Track 9" - 3:30
  11. "Quake soundtrack - Track 10" - 5:13

Alternate Track Titles

There are in fact no official names for these tracks, as they remain untitled in the accompanying game literature.[1] They can be referred to by their track number; however, because the first audio track is the CD's second track (the first being reserved for the actual game data), this usually leads to confusion. As such, they can also be referred to in the format of Ghosts I-IV track titles (e.g. "02 Quake I"), numbers (e.g. "Quake 1"), sequenced untitled tracks, and so on.

Alternatively, fan-made titles and game level names are often brought up when CD ripping/playing software looks up the information on the CDDB:

  1. game data
  2. "Persia Inversion" or "Quake Theme"
  3. "Aftermath", "The Life Beneath It All" or "Intermission"
  4. "The Hall of Souls", "Conscience" or "Start/Whispers"
  5. "It is Raped", "Freezing Vertigo" or "Grisly Grotto"
  6. "Parallel Dimensions", "The Journey" or "Slipgate Complex"
  7. "Life", "The Hammer" or "Underearth"
  8. "Damnation", "Ice" or "Castle of the Damned"
  9. "Focus", "Peace?" or "Necropolis"
  10. "Falling", "Violence Inside" or "Ziggurat Vertigo"
  11. "The Reaction", "Death" or "Gloom Keep"


  • Titles of songs or themes (C) 1996 TVT/Interscope Records.
  • Written by Trent Reznor (C) 1996 Leaving Hope/TVT Music. ASCAP
  • Special thanks to Trent Reznor and Nine Inch Nails for sound effects and music.

External Links