Difference between revisions of "Quake Soundtrack"

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[[Image:Quake_Soundtrack.jpg|thumb|''Quake'']]
 
[[Image:Quake_Soundtrack.jpg|thumb|''Quake'']]
[[Image:QuakeNailgunAmmo.jpg|thumb|right|Nailgun ammo.]]
 
 
'''Quake''' is a video game by id Software released on June 22, 1996, which features music composed by [[Trent Reznor]]. Most versions of the game included 10 audio tracks from the game as standard CD-Audio files, so the game disc could be played in a CD player with the first track reserved for game data (which cannot be read by a CD player), and 10 additional tracks of music. Some versions of the game include shortened edits of the music tracks.
 
'''Quake''' is a video game by id Software released on June 22, 1996, which features music composed by [[Trent Reznor]]. Most versions of the game included 10 audio tracks from the game as standard CD-Audio files, so the game disc could be played in a CD player with the first track reserved for game data (which cannot be read by a CD player), and 10 additional tracks of music. Some versions of the game include shortened edits of the music tracks.
  
Other members of [[Nine Inch Nails]] also helped to create the music.[https://www.quaddicted.com/interviews/americanmcgee] Reznor was also responsible for the game's sound effects. It is notable that this soundtrack contains [http://en.wikipedia.org/wiki/Ambient_music  ambient music], which Reznor went on to explore further on releases like ''[[Ghosts I-IV]]'', ''[[The Social Network Soundtrack]]'' and ''[[The Girl With The Dragon Tattoo Soundtrack]]''.
+
Other members of [[Nine Inch Nails]] also helped to create the music.[https://www.quaddicted.com/interviews/americanmcgee] Reznor was also responsible for the game's sound effects. It is notable that this soundtrack contains [http://en.wikipedia.org/wiki/Ambient_music  ambient music], which Reznor went on to explore further on ''[[Ghosts I-IV]]'' and various scores created with [[Atticus Ross]].
 
+
A particular weapon in gameplay is the "nailgun" which can be reloaded by collecting ammo boxes decorated with the NIN logo.
+
  
 
==Track Listing==
 
==Track Listing==
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|Slipgate Complex
 
|Slipgate Complex
 
(E1M1)
 
(E1M1)
''Track 5''
+
"Track 5"
 
|Castle of the Damned
 
|Castle of the Damned
 
(E1M2)
 
(E1M2)
''Track 7''
+
"Track 7"
 
|The Necropolis
 
|The Necropolis
 
(E1M3)
 
(E1M3)
''Track 8''
+
"Track 8"
 
|The Grisly Grotto
 
|The Grisly Grotto
 
(E1M4)
 
(E1M4)
''Track 4''
+
"Track 4"
 
|Gloom Keep
 
|Gloom Keep
 
(E1M5)
 
(E1M5)
''Track 10''
+
"Track 10"
 
|The Door to Chthon
 
|The Door to Chthon
 
(E1M6)
 
(E1M6)
''Track 3''
+
"Track 3"
 
|The House of Chthon
 
|The House of Chthon
 
(E1M7)
 
(E1M7)
''Track 6''
+
"Track 6"
 
|Ziggurat Vertigo
 
|Ziggurat Vertigo
 
(E1M8)
 
(E1M8)
''Track 9''
+
"Track 9"
 
|-
 
|-
 
|'''The Realm of Black Magic'''
 
|'''The Realm of Black Magic'''
Line 72: Line 69:
 
|The Installation
 
|The Installation
 
(E2M1)
 
(E2M1)
''Track 5''
+
"Track 5"
 
|Ogre Citadel
 
|Ogre Citadel
 
(E2M2)
 
(E2M2)
''Track 7''
+
"Track 7"
 
|Crypt of Decay
 
|Crypt of Decay
 
(E2M3)
 
(E2M3)
''Track 8''
+
"Track 8"
 
|The Ebon Fortress
 
|The Ebon Fortress
 
(E2M4)
 
(E2M4)
''Track 4''
+
"Track 4"
 
|The Wizard's Manse
 
|The Wizard's Manse
 
(E2M5)
 
(E2M5)
''Track 10''
+
"Track 10"
 
|The Dismal Oubliette
 
|The Dismal Oubliette
 
(E2M6)
 
(E2M6)
''Track 3''
+
"Track 3"
 
|The Underearth
 
|The Underearth
 
(E2M7)
 
(E2M7)
''Track 6''
+
"Track 6"
 
|no level
 
|no level
 
|-
 
|-
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|Termination Central
 
|Termination Central
 
(E3M1)
 
(E3M1)
''Track 5''
+
"Track 5"
 
|The Vaults of Zin
 
|The Vaults of Zin
 
(E3M2)
 
(E3M2)
''Track 7''
+
"Track 7"
 
|The Tomb of Terror
 
|The Tomb of Terror
 
(E3M3)
 
(E3M3)
''Track 8''
+
"Track 8"
 
|Satan's Dark Delight
 
|Satan's Dark Delight
 
(E3M4)
 
(E3M4)
''Track 7''
+
"Track 7"
 
|The Wind Tunnels
 
|The Wind Tunnels
 
(E3M5)
 
(E3M5)
''Track 10''
+
"Track 10"
 
|Chambers of Torment
 
|Chambers of Torment
 
(E3M6)
 
(E3M6)
''Track 3''
+
"Track 4"
 
|The Haunted Halls
 
|The Haunted Halls
 
(E3M7)
 
(E3M7)
''Track 4''
+
"Track 3"
 
|no level
 
|no level
 
|-
 
|-
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|The Sewage System
 
|The Sewage System
 
(E4M1)
 
(E4M1)
''Track 5''
+
"Track 5"
 
|The Tower of Despair
 
|The Tower of Despair
 
(E4M2)
 
(E4M2)
''Track 7''
+
"Track 7"
 
|The Elder God Shrine
 
|The Elder God Shrine
 
(E4M3)
 
(E4M3)
''Track 8''
+
"Track 8"
 
|The Palace of Hate
 
|The Palace of Hate
 
(E4M4)
 
(E4M4)
''Track 4''
+
"Track 4"
 
|Hell's Atrium
 
|Hell's Atrium
 
(E4M5)
 
(E4M5)
''Track 10''
+
"Track 9"
 
|The Pain Maze
 
|The Pain Maze
 
(E4M6)
 
(E4M6)
''Track 3''
+
"Track 3"
 
|Azure Agony
 
|Azure Agony
 
(E4M7)
 
(E4M7)
''Track 6''
+
"Track 6"
 
|The Nameless City
 
|The Nameless City
 
(E4M8)
 
(E4M8)
''Track 9''
+
"Track 9"
 
|-
 
|-
 
|Deathmatch Arena
 
|Deathmatch Arena
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|Place of Two Deaths
 
|Place of Two Deaths
 
(DM1)
 
(DM1)
''Track 4''
+
"Track 4"
 
|Claustrophobopolis
 
|Claustrophobopolis
 
(DM2)
 
(DM2)
''Track 4''
+
"Track 4"
 
|The Abandoned Base
 
|The Abandoned Base
 
(DM3)
 
(DM3)
''Track 5''
+
"Track 5"
 
|The Bad Place
 
|The Bad Place
 
(DM4)
 
(DM4)
''Track 1''
+
"Track 2"
 
|The Cistern
 
|The Cistern
 
(DM5)
 
(DM5)
''Track 4''
+
"Track 4"
 
|The Dark Zone
 
|The Dark Zone
 
(DM6)
 
(DM6)
''Track 4''
+
"Track 4"
 
|Introduction
 
|Introduction
 
(START)
 
(START)
''Track 3''
+
"Track 3"
 
|Shub-Niggurath's Pit
 
|Shub-Niggurath's Pit
 
(END)
 
(END)
''Track 3''
+
"Track 3"
 
|}
 
|}
''Track 2'' plays upon completion of each level when statistics are shown (time spent, secrets, kills)
+
"Track 2" plays upon completion of each level when statistics are shown (time spent, secrets, kills)
 +
 
 +
==Trivia==
 +
[[Image:QuakeNailgunAmmo.jpg|thumb|right|Nailgun ammo.]]
 +
A particular weapon in game play is the "nailgun" which can be reloaded by collecting ammo boxes decorated with the NIN logo. Also, Reznor was the original choice for sound design on id Software's ''Doom 3'', but circumstances halted his involvement. Former NIN member [[Chris Vrenna]] composed the game's theme song.
  
 
==Credits==
 
==Credits==
Line 183: Line 184:
 
*[http://en.wikipedia.org/wiki/Quake Wikipedia article]
 
*[http://en.wikipedia.org/wiki/Quake Wikipedia article]
 
*[http://www.gamespot.com/features/6092391/p-6.html GameSpot article]
 
*[http://www.gamespot.com/features/6092391/p-6.html GameSpot article]
[[Category:Soundtracks]][[Category:Related to NIN]]
+
 
 +
[[Category:NIN Discography]][[Category:Soundtracks]][[Category:Related to NIN]]

Latest revision as of 18:58, 26 October 2016

Quake

Quake is a video game by id Software released on June 22, 1996, which features music composed by Trent Reznor. Most versions of the game included 10 audio tracks from the game as standard CD-Audio files, so the game disc could be played in a CD player with the first track reserved for game data (which cannot be read by a CD player), and 10 additional tracks of music. Some versions of the game include shortened edits of the music tracks.

Other members of Nine Inch Nails also helped to create the music.[1] Reznor was also responsible for the game's sound effects. It is notable that this soundtrack contains ambient music, which Reznor went on to explore further on Ghosts I-IV and various scores created with Atticus Ross.

Track Listing

  1. game data
  2. "Quake soundtrack - Track 1" - 5:05
  3. "Quake soundtrack - Track 2" - 2:23
  4. "Quake soundtrack - Track 3" - 8:18
  5. "Quake soundtrack - Track 4" - 6:02
  6. "Quake soundtrack - Track 5" - 7:20
  7. "Quake soundtrack - Track 6" - 8:35
  8. "Quake soundtrack - Track 7" - 5:33
  9. "Quake soundtrack - Track 8" - 6:26
  10. "Quake soundtrack - Track 9" - 3:30
  11. "Quake soundtrack - Track 10" - 5:13

Alternate Track Titles

There are in fact no official names for these tracks, as they remain untitled in the accompanying game literature.[2] They can be referred to by their track number; however, because the first audio track is the CD's second track (the first being reserved for the actual game data), this usually leads to confusion. As such, they can also be referred to in the format of Ghosts I-IV track titles (e.g. "02 Quake I"), numbers (e.g. "Quake 1"), sequenced untitled tracks, and so on.

Alternatively, fan-made titles and game level names are often brought up when CD ripping/playing software looks up the information on the CDDB:

  1. game data
  2. "Persia Inversion", "Quake Theme" or "Main Theme"
  3. "Aftermath", "The Life Beneath It All" or "Intermission"
  4. "The Hall of Souls", "Conscience" or "Start/Whispers"
  5. "It is Raped", "Freezing Vertigo" or "Grisly Grotto"
  6. "Parallel Dimensions", "The Journey" or "Slipgate Complex"
  7. "Life", "The Hammer" or "Underearth"
  8. "Damnation", "Ice" or "Castle of the Damned"
  9. "Focus", "Peace?" or "Necropolis"
  10. "Falling", "Violence Inside" or "Ziggurat Vertigo"
  11. "The Reaction", "Death" or "Gloom Keep"

In-game appearances

Dimension of the Doomed

the mystical past comes alive...

Slipgate Complex

(E1M1) "Track 5"

Castle of the Damned

(E1M2) "Track 7"

The Necropolis

(E1M3) "Track 8"

The Grisly Grotto

(E1M4) "Track 4"

Gloom Keep

(E1M5) "Track 10"

The Door to Chthon

(E1M6) "Track 3"

The House of Chthon

(E1M7) "Track 6"

Ziggurat Vertigo

(E1M8) "Track 9"

The Realm of Black Magic

ancient castles and strange beasts ahead...

The Installation

(E2M1) "Track 5"

Ogre Citadel

(E2M2) "Track 7"

Crypt of Decay

(E2M3) "Track 8"

The Ebon Fortress

(E2M4) "Track 4"

The Wizard's Manse

(E2M5) "Track 10"

The Dismal Oubliette

(E2M6) "Track 3"

The Underearth

(E2M7) "Track 6"

no level
The Netherworld

primal fear in a strange dimension...

Termination Central

(E3M1) "Track 5"

The Vaults of Zin

(E3M2) "Track 7"

The Tomb of Terror

(E3M3) "Track 8"

Satan's Dark Delight

(E3M4) "Track 7"

The Wind Tunnels

(E3M5) "Track 10"

Chambers of Torment

(E3M6) "Track 4"

The Haunted Halls

(E3M7) "Track 3"

no level
The Elder World

your worst nightmares come true...

The Sewage System

(E4M1) "Track 5"

The Tower of Despair

(E4M2) "Track 7"

The Elder God Shrine

(E4M3) "Track 8"

The Palace of Hate

(E4M4) "Track 4"

Hell's Atrium

(E4M5) "Track 9"

The Pain Maze

(E4M6) "Track 3"

Azure Agony

(E4M7) "Track 6"

The Nameless City

(E4M8) "Track 9"

Deathmatch Arena

and special levels

Place of Two Deaths

(DM1) "Track 4"

Claustrophobopolis

(DM2) "Track 4"

The Abandoned Base

(DM3) "Track 5"

The Bad Place

(DM4) "Track 2"

The Cistern

(DM5) "Track 4"

The Dark Zone

(DM6) "Track 4"

Introduction

(START) "Track 3"

Shub-Niggurath's Pit

(END) "Track 3"

"Track 2" plays upon completion of each level when statistics are shown (time spent, secrets, kills)

Trivia

Nailgun ammo.

A particular weapon in game play is the "nailgun" which can be reloaded by collecting ammo boxes decorated with the NIN logo. Also, Reznor was the original choice for sound design on id Software's Doom 3, but circumstances halted his involvement. Former NIN member Chris Vrenna composed the game's theme song.

Credits

  • Titles of songs or themes (C) 1996 TVT/Interscope Records.
  • Written by Trent Reznor (C) 1996 Leaving Hope/TVT Music. ASCAP
  • Special thanks to Trent Reznor and Nine Inch Nails for sound effects and music.

External Links

This page was last modified on 26 October 2016, at 18:58. This page has been accessed 203,109 times.