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Difference between revisions of "Aftermath"

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Revision as of 17:51, 1 June 2009 (view source)
Seasonsinthesky (talk | contribs)
(described)
← Older edit
Revision as of 13:31, 17 January 2011 (view source)
BenAkenobi (talk | contribs)
Newer edit →
Line 7: Line 7:
 
}}This is the second track on the Quake soundtrack, and is used as an intermission piece in the game. It uses deep, mechanical percussion loops and ambient synthesizers, intermittently joined by distant guitar. The curt, synthesized bassline prominent toward the end of the piece is reminiscent of "[[A Violet Fluid]]."
 
}}This is the second track on the Quake soundtrack, and is used as an intermission piece in the game. It uses deep, mechanical percussion loops and ambient synthesizers, intermittently joined by distant guitar. The curt, synthesized bassline prominent toward the end of the piece is reminiscent of "[[A Violet Fluid]]."
  
−
Level name: "Intermission."
+
Level name: no specific game area uses it; to hear it player must find exit in any level (usually gate or teleport device) except the Introduction (hall of difficulty end episode selection).
  
 
==Song Credits==
 
==Song Credits==

Revision as of 13:31, 17 January 2011

Album:Quake Soundtrack
Length:2:26
Tempo:{{{BPM}}} BPM
Versions:Track 2
Live:N/A

This is the second track on the Quake soundtrack, and is used as an intermission piece in the game. It uses deep, mechanical percussion loops and ambient synthesizers, intermittently joined by distant guitar. The curt, synthesized bassline prominent toward the end of the piece is reminiscent of "A Violet Fluid."

Level name: no specific game area uses it; to hear it player must find exit in any level (usually gate or teleport device) except the Introduction (hall of difficulty end episode selection).

Song Credits

Music: Trent Reznor
Sound: Trent Reznor

Appearances

Other

  • Quake Soundtrack
Previous track - "Quake soundtrack - Track 1" Track 2 from Quake Soundtrack Next track - "Quake soundtrack - Track 3"
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