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[[Image:Quake_Soundtrack.jpg|thumb|''Quake'']]'''Quake''' is a video game by id Software released on June 22, 1996, which features music composed by [[Trent Reznor]]. The PC version Most versions of the game included 10 audio tracks from the game as standard CD-Audio files, so the game disc could be played in a CD player with the first track reserved for game data (which can not cannot be read by a CD player), and 10 additional tracks of music. Some versions of the game include shortened edits of the music tracks.
There are in fact no official names Other members of [[Nine Inch Nails]] also helped to these trackscreate the music.[https://www.quaddicted. They are usually referred to either by com/interviews/americanmcgee] Reznor was also responsible for the level they are initially played to, or by one of two fan created track listingsgame's sound effects. It is notable that this [[Soundtracks|soundtrack]] contains [http://en.wikipedia. They can also be referred to by their track numberorg/wiki/Ambient_music ambient music], however, the first audio track being placed which Reznor went on to explore further with the CD's second track ('[[Ghosts]]'' series and various scores created with [[Atticus Ross]]. It is also reminiscent of the first being reserved for the actual game data), this usually leads to confusiondark ambient music of [[Coil]].
==Track Listing==
#game data
#"[[Quake Theme soundtrack - Track 1]]" - 5:05#Intermission "[[Quake soundtrack - Track 2]]" - 2:23#Start / Whispers "[[Quake soundtrack - Track 3]]" - 8:18#Level: Grisly Grotto "[[Quake soundtrack - Track 4]]" - 6:02#Level: Slipgate Complex "[[Quake soundtrack - Track 5]]" - 7:20#Level: Underearth "[[Quake soundtrack - Track 6]]" - 8:35#Level: Castle of the Damned "[[Quake soundtrack - Track 7]]" - 5:33#Level: Necropolis "[[Quake soundtrack - Track 8]]" - 6:26#Level: Ziggurat Vertigo "[[Quake soundtrack - Track 9]]" - 3:30#Level: Gloom Keep "[[Quake soundtrack - Track 10]]" - 5:13
===Alternate Track Titles===There are in fact no official names for these tracks, as they remain untitled in the accompanying game literature.[http://www.nincatalog.com/item.asp?key=01-90414] They can be referred to by their track number; however, because the first audio track is the CD's second track (the first being reserved for the actual game data), this usually leads to confusion. As such, they can also be referred to in the format of ''Ghosts I-IV'' track titles (e.g. "02 Quake I"), numbers (e.g. "Quake 1"), sequenced untitled tracks, and so on. Alternatively, fan-made titles and game level names are often brought up when CD ripping/playing software looks up the information on the CDDB: #game data#"Persia Inversion", "Quake Theme" or "Main Theme"#"Aftermath", "The Life Beneath It All" or "Intermission"#"The Hall of Souls", "Conscience" or "Start/Whispers"#"It is Raped", "Freezing Vertigo" or "Grisly Grotto"#"Parallel Dimensions", "The Journey" or "Slipgate Complex"#"Life", "The Hammer" or "Underearth"#"Damnation", "Ice" or "Castle of the Damned"#"Focus", "Peace?" or "Necropolis"#"Falling", "Violence Inside" or "Ziggurat Vertigo"#"The Reaction", "Death" or "Gloom Keep" ===In-game appearances=== {|border="1" cellpadding="4" cellspacing="1"|+|'''Dimension of the Doomed'''the mystical past comes alive...|Slipgate Complex(E1M1)"Track 5"|Castle of the Damned(E1M2)"Track 7"|The Necropolis(E1M3)"Track 8"|The Grisly Grotto(E1M4)"Track 4"|Gloom Keep(E1M5)"Track 10"|The Door to Chthon(E1M6)"Track 3"|The House of Chthon(E1M7)"Track 6"|Ziggurat Vertigo(E1M8)"Track 9"|-|'''The Realm of Black Magic'''ancient castles and strange beasts ahead...|The Installation(E2M1)"Track 5"|Ogre Citadel(E2M2)"Track 7"|Crypt of Decay(E2M3)"Track 8"|The Ebon Fortress(E2M4)"Track 4"|The Wizard's Manse(E2M5)"Track 10"|The Dismal Oubliette(E2M6)"Track 3"|The Underearth(E2M7)"Track 6"|no level|-|'''The Netherworld'''primal fear in a strange dimension...|Termination Central(E3M1)"Track 5"|The Vaults of Zin(E3M2)"Track 7"|The Tomb of Terror(E3M3)"Track 8"|Satan's Dark Delight(E3M4)"Track 7"|The Wind Tunnels(E3M5)"Track 10"|Chambers of Torment(E3M6)"Track 4"|The Haunted Halls(E3M7)"Track 3"|no level|-|'''The Elder World'''your worst nightmares come true...|The Sewage System(E4M1)"Track 5"|The Tower of Despair(E4M2)"Track 7"|The Elder God Shrine(E4M3)"Track 8"|The Palace of Hate(E4M4)"Track 4"|Hell's Atrium(E4M5)"Track 9"|The Pain Maze(E4M6)"Track 3"|Azure Agony(E4M7)"Track 6"|The Nameless City(E4M8)"Track 9"|-|Deathmatch Arenaand special levels|Place of Two Deaths(DM1)"Track 4"|Claustrophobopolis(DM2)"Track 4"|The Abandoned Base(DM3)"Track 5"|The Bad Place(DM4)"Track 2"|The Cistern(DM5)"Track 4"|The Dark Zone(DM6)"Track 4"|Introduction(START)"Track 3"|Shub-Niggurath's Pit(END)"Track 3"|}"Track 2" plays upon completion of each level when statistics are shown (time spent, secrets, kills) ==Trivia==[[Image:QuakeNailgunAmmo.jpg|thumb|right|Nailgun ammo.]]A particular weapon in game play is the "nailgun" which can be reloaded by collecting ammo boxes decorated with the [[Logo History|NIN logo]]. Also, Reznor was the original choice for sound design on id Software's ''Doom 3'', but circumstances halted his involvement. Former NIN member [[Chris Vrenna]] composed the game's theme song. The game's readme refers to [[Nothing Interactive]], an entity that has not been to referred to before or since. ==Credits==*Titles of songs or themes (C) 1996 TVT/Interscope Records.*Written by Trent Reznor (C) 1996 Leaving Hope/TVT Music. ASCAP*Special thanks to Trent Reznor and Nine Inch Nails for sound effects and music. ==External Links==*[http://www.discogs.com/Trent-Reznor-Quake/master/8535 Discogs.com entry]
*[http://en.wikipedia.org/wiki/Quake Wikipedia article]
*[http://www.gamespot.com/features/6092391/p-6.html GameSpot article]
 
[[Category:NIN Discography]][[Category:Soundtracks]][[Category:Related to NIN]]
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