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[[Image:Quake_Soundtrack.jpg|thumb|1996 - ''Quake Soundtrack'']][[Image:QuakeNailgunAmmo.jpg|thumb|right|Nailgun ammo.]]'''Quake''' is a video game by id Software released on June 22, 1996, which features music composed by [[Trent Reznor]]. The PC version Most versions of the game included 10 audio tracks from the game as standard CD-Audio files, so the game disc could be played in a CD player with the first track reserved for game data (which can not cannot be read by a CD player), and 10 additional tracks of music. It is notable that this soundtrack contains [http://en.wikipedia.org/wiki/Ambient_music ambient music] composed by [[Trent Reznor]], who went on to explore this further on releases like ''[[Ghosts I-IV]]'' and ''[[The Social Network Soundtrack]]''. Some versions of the game include shortened edits of the music tracks.
A particular weapon in gameplay Other members of [[Nine Inch Nails]] also helped to create the music.[https://www.quaddicted.com/interviews/americanmcgee] Reznor was also responsible for the game's sound effects. It is notable that this [[Soundtracks|soundtrack]] contains [http://en.wikipedia.org/wiki/Ambient_music ambient music], which Reznor went on to explore further with the "nailgun" which can be reloaded by collecting ammo boxes decorated ''[[Ghosts]]'' series and various scores created with [[Atticus Ross]]. It is also reminiscent of the dark ambient music of [[NINCoil]] logo.
==Track Listing==
#"[[Quake soundtrack - Track 9]]" - 3:30
#"[[Quake soundtrack - Track 10]]" - 5:13
 
===In-game appearances===
*Track 1 - during demo rolls immediately upon game launch, fourth deathmatch level, never in single-player levels;
*Track 3 - starting area (skill/episode selection), every sixth level of each episode (final of third), final boss battle;
*Track 5 - first levels of every episode, third deathmatch level - all these share human military design;
*Track 7 - second levels of every episode, fourth level of third;
*Track 8 - third levels of every episode;
*Track 4 - fourth levels of episodes one, two and four, rest of deathmatch levels;
*Track 10 - fifth levels of every episode;
*Track 6 - sixth (final) levels of episodes one and four, secret level of episode two;
*Track 9 - seventh (secret) levels of episodes one, three and four;
*Track 2 - upon completion of every single-player level when statistics are shown (time spent, secrets, kills);
Full titles of game areas are on individual track pages.
===Alternate Track Titles===
#game data
#"Persia Inversion", "Quake Theme" or "Quake Main Theme"
#"Aftermath", "The Life Beneath It All" or "Intermission"
#"The Hall of Souls", "Conscience" or "Start/Whispers"
#"Falling", "Violence Inside" or "Ziggurat Vertigo"
#"The Reaction", "Death" or "Gloom Keep"
 
===In-game appearances===
 
{|border="1" cellpadding="4" cellspacing="1"
|+
|'''Dimension of the Doomed'''
the mystical past comes alive...
|Slipgate Complex
(E1M1)
"Track 5"
|Castle of the Damned
(E1M2)
"Track 7"
|The Necropolis
(E1M3)
"Track 8"
|The Grisly Grotto
(E1M4)
"Track 4"
|Gloom Keep
(E1M5)
"Track 10"
|The Door to Chthon
(E1M6)
"Track 3"
|The House of Chthon
(E1M7)
"Track 6"
|Ziggurat Vertigo
(E1M8)
"Track 9"
|-
|'''The Realm of Black Magic'''
ancient castles and strange beasts ahead...
|The Installation
(E2M1)
"Track 5"
|Ogre Citadel
(E2M2)
"Track 7"
|Crypt of Decay
(E2M3)
"Track 8"
|The Ebon Fortress
(E2M4)
"Track 4"
|The Wizard's Manse
(E2M5)
"Track 10"
|The Dismal Oubliette
(E2M6)
"Track 3"
|The Underearth
(E2M7)
"Track 6"
|no level
|-
|'''The Netherworld'''
primal fear in a strange dimension...
|Termination Central
(E3M1)
"Track 5"
|The Vaults of Zin
(E3M2)
"Track 7"
|The Tomb of Terror
(E3M3)
"Track 8"
|Satan's Dark Delight
(E3M4)
"Track 7"
|The Wind Tunnels
(E3M5)
"Track 10"
|Chambers of Torment
(E3M6)
"Track 4"
|The Haunted Halls
(E3M7)
"Track 3"
|no level
|-
|'''The Elder World'''
your worst nightmares come true...
|The Sewage System
(E4M1)
"Track 5"
|The Tower of Despair
(E4M2)
"Track 7"
|The Elder God Shrine
(E4M3)
"Track 8"
|The Palace of Hate
(E4M4)
"Track 4"
|Hell's Atrium
(E4M5)
"Track 9"
|The Pain Maze
(E4M6)
"Track 3"
|Azure Agony
(E4M7)
"Track 6"
|The Nameless City
(E4M8)
"Track 9"
|-
|Deathmatch Arena
and special levels
|Place of Two Deaths
(DM1)
"Track 4"
|Claustrophobopolis
(DM2)
"Track 4"
|The Abandoned Base
(DM3)
"Track 5"
|The Bad Place
(DM4)
"Track 2"
|The Cistern
(DM5)
"Track 4"
|The Dark Zone
(DM6)
"Track 4"
|Introduction
(START)
"Track 3"
|Shub-Niggurath's Pit
(END)
"Track 3"
|}
"Track 2" plays upon completion of each level when statistics are shown (time spent, secrets, kills)
 
==Trivia==
[[Image:QuakeNailgunAmmo.jpg|thumb|right|Nailgun ammo.]]
A particular weapon in game play is the "nailgun" which can be reloaded by collecting ammo boxes decorated with the [[Logo History|NIN logo]]. Also, Reznor was the original choice for sound design on id Software's ''Doom 3'', but circumstances halted his involvement. Former NIN member [[Chris Vrenna]] composed the game's theme song.
 
The game's readme refers to [[Nothing Interactive]], an entity that has not been to referred to before or since.
==Credits==
==External Links==
*[http://www.discogs.com/Trent-Reznor-Quake/master/8535 Discogs entry]*[http://www.nincatalog.com/item.asp?key=01-90414 NINcatalog entry for Mac version]
*[http://en.wikipedia.org/wiki/Quake Wikipedia article]
*[http://www.gamespot.com/features/6092391/p-6.html gamespot GameSpot article] [[Category:NIN Discography]][[Category:Soundtracks]][[Category:Related to NIN]]
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